HP-18 Edit on GitHub
The Iver Johnson Arms HP-18, known in-game as the HP18, is a common semi-automatic shotgun firing 12-gauge ammunition. It was added to the game in the v0.7.0 "Geared Up" update on July 9th, 2023.
Background
The HP-18 is a cheaper entry-level shotgun offered by Iver Johnson Arms. It has features, such as a 2-piece detachable pistol stock, a Picatinny rail, and a flashlight rail. It is offered by a variety of dealers, such as Palmetto State Armory and Sportsman's Outdoor Superstore.
Strategies
Using
- The HP18 has a very high spread, which makes it necessary to get close to your opponent to be used effectively.
- Like most shotguns, you can pair the HP18 with a long-range gun to cover both CQC (Close Quarters Combat)and long-range scenarios.
- The HP18 is a semi-automatic weapon, so to achieve the highest DPS you must fire as fast as possible.
- However, be careful with your shots or you will quickly run out of ammo.
- Late game, the HP18 is not as viable due to its low damage and high spread. This makes it ineffective against stronger armor.
- As with other shotguns, use high adrenaline to help rush your opponent. Switch to your secondary gun or reload one shell to finish off an opponent.
Countering
- The best way to counter the HP18 is to stay out of its short range. Use mid-range or long-range weapons, such as assault rifles, DMRs, and snipers to kill your opponent.
- If you do end up close to an HP18 user, don't try to melee them, as getting close could result in all of the pellets hitting you.
- You can do this if the player has little armor and is not very skilled, but it is risky.
- Any other shotgun will overpower the HP18 at close range as well as mid-range.
- Take cover behind obstacles, such as Rocks. The HP18's 0.5x obstacle multiplier makes the gun weak against cover.
- If using a shotgun against the HP18, keep engagements one shot long if possible; the HP18's advantage is its autofire, and keeping engagements short deprives it of this advantage.
Obtaining
The HP18 is the most common shotgun available on the normal map. It can be found as ground loot, in different Crates, and many other places.
Trivia
- The HP18 replaced the now-removed 940 Pro in update v0.7.0.
- The HP18 fires birdshot, which explains its low damage and high pellet count.
History
- v0.19.0
- Standing spread decreased to 18° (from 24°)
- Moving spread decreased to 20° (from 28°)
- v0.16.0
- Standing spread increased to 24° (from 15°)
- Moving spread increased to 28 (from 24°)
- Jitter radius increased to 1.75 (from 1.5)
- Center jitter on muzzle enabled
- Damage decreased to 4 (from 5)
- v0.12.3
- Standing spread decreased to 15° (from 30°)
- Moving spread decreased to 22° (from 37°)
- v0.12.1
- Move speed penalty increased to 8% (from 5%)
- v0.11.0
- Updated world image
- Length decreased to 8 (from 10.2)
- Jitter set to 1.5
- Left fist moved to (120, -1) (from (150, -3))
- Right fist x-offset decreased to 40 (from 75)
- Right fist z-index set to 4
- Casing spawn y-offset increased to 0.6 (from 0.5)
- Tracer length decreased to 0.5 (from 0.7)
- v0.10.0
- Standing accuracy decreased to 30° (from 15°)
- Moving spread decreased to 37° (from 22°)
- Length decreased to 10.2 (from 11)
- Added casing particles
- v0.9.0
- Projectiles per shot decreased to 18 (from 20)
- Obstacle damage multiplier decreased to 0.5 (from 1)
- Hand positions swapped
- Image x-offset decreased to 100 (from 115)
- Image y-offset decreased to 0 (from 3)
- v0.8.0
- Move speed penalty set to 5%
- Reload time decreased to 725ms (from 850ms)
- Pellet damage increased to 5 (from 3)
- Standing spread set to 15°
- Moving spread decreased to 22° (from 30°)
- Quickswitch enabled
- Length decreased to 11 (from 12)
- Ammo spawned with gun decreased to 15 (from 20)
- Range decreased to 40 (from 48)
- Obstacle damage multiplier decreased to 1 (from 2)
- Bullet velocity decreased to 0.12 (from 0.35)
- Tracer length set to 0.7
- v0.7.0
- Added (replaced 940 Pro)
Gallery
HP-18
Fire Mode
Single
Ammo Type
Capacity
5(8)
Reload
5 in 0.725s
Firing Delay
300ms
Switch Delay
400ms
Speed Multiplier
x0.92
Recoil Speed Multiplier
x0.6
Recoil Duration
600ms
Spread
18°
Move Spread
22° (+4.00°)
Ballistics
Damage
4
Bullet Speed
0.12
Range
40
Obstacle Damage
x0.5
Max. DPS
240.00
Max. Obstacle DPS
120.00
Shotgun Stats
Bullet Count
18
Jitter Radius
1.75
Total Damage
72
Sounds
Fire
Switch
Reload
Advanced Stats
Internal ID
hp18