M16A4 Edit on GitHub
The M16A4 is a burst-fire assault rifle utilizing 5.56mm ammunition. It was added to the game in the v0.5.0 "Locked & Loaded" update on June 24, 2023.
Background
The M16 series of rifles is based off of the larger AR-10 series of rifles, both designed by Eugene Stoner in the late 1950s. It replaced the heavier M14 rifle as the primary infantry rifle and was designed around the brand-new 5.56x45mm NATO cartridge. The M16 family of rifles and its variants see use in many militaries, police, and security forces around the globe.
Strategies
Using
- The M16 is a very strong weapon due to its quick fire rate, accuracy, and high damage.
- The burst feature allows you to output high amounts of damage and recede quickly, which means the M16A4 can stand up to guns like the MCX Spear.
- Make use of prediction and tracking to the best of your ability, especially at longer ranges.
- This weapon pairs well with a shotgun such as the M3K.
Countering
- Hide behind cover and take short opportunities to chip away at the opponent's health.
- If approaching, make sure that you strafe as much as you can to throw off your opponent's shots.
- Once at close range, use a high-DPS weapon like a shotgun or SMG to kill the M16A4 user.
Obtaining
- The M16 is a rare weapon, being as rare as the ARX-160, MCX Spear and the Flues. Thus, it is best obtained from rare loot sources like Flint or AEGIS Crates.
Trivia
- There are currently 8 million M16s in the world.
- Eugene Stoner also designed the SR-25 and the Stoner 63.
- The M16A4 is the fourth iteration of the M16 series.
- The M16A4 in-game is a Safe/Semi/Burst international export version produced by Colt, with the code RO905 or R0905.
History
- v0.20.0
- Added new sounds
- Magazine capacity decreased to 20 (from 30)
- v0.19.0
- Damage decreased to 19 (from 21)
- Standing spread increased to 2° (from 1°)
- Moving spread increased to 4° (from 2.5°)
- v0.16.0
- Casing spawn x-offset increased to 4 (from 3.5)
- v0.15.0
- Burst cooldown increased to 325ms (from 250ms)
- v0.13.0
- Fire delay increased to 75ms (from 30ms)
- Burst delay decreased to 250ms (from 350ms)
- v0.12.1
- Fire delay decreased to 30ms (from 60ms)
- Switch delay increased to 400ms (from 300ms)
- Firing speed penalty decreased to 25% (from 30%)
- Recoil duration decreased to 350ms (from 900ms)
- Burst cooldown decreased to 350ms (from 400ms)
- Left fist y-offset increased to -3 (from -7).
- v0.11.0
- World image updated
- Length decreased to 8.6 (from 9.5)
- Right fist x-offset decreased to 40 (from 65)
- Right fist z-index set to 4
- v0.10.0
- Added casing particles
- v0.9.0
- Moving spread increased to 2.5° (from 1.5°)
- Standing spread increased to 1° (from 0.5°)
- Hand positions swapped
- Obstacle multiplier increased to 1.5 (from 1.4)
- Damage decreased to 21 (from 22)
- v0.8.0
- Fire delay decreased to 60ms (from 90ms)
- Reload time decreased to 2.2s (from 2.5s)
- Obstacle multiplier decreased to 1.4 (from 2)
- Move speed penalty set to 8%
- Damage decreased to 22 (from 24)
- Bullet speed decreased to 0.3 (from 0.35)
- Range increased to 180 (from 96)
- Burst cooldown decreased to 400ms (from 600ms)
- Set standing spread to 0.5°
- Moving spread increased to 1.5° (from 2°)
- Image x-offset decreased to 100 (from 110)
- v0.7.0
- Damage increased to 24 (from 18)
- v0.6.0
- Reload speed decreased to 2.5s (from 3)
- Damage decreased to 18 (from 20)
- v0.5.0
- Added
M16A4
Fire Mode
Burst
Ammo Type
Capacity
20(30)
Reload
20 in 2.2s
Firing Delay
75ms
Switch Delay
400ms
Speed Multiplier
x0.92
Recoil Speed Multiplier
x0.75
Recoil Duration
350ms
Burst Cooldown
325ms
Shots per Burst
3 shots
Spread
2°
Move Spread
4° (+2.00°)
Ballistics
Damage
19
Bullet Speed
0.3
Range
180
Obstacle Damage
x1.5
Max. DPS
103.64
Max. Obstacle DPS
155.45
Shotgun Stats
Bullet Count
1
Jitter Radius
0
Total Damage
19
Sounds
Fire
Switch
Reload
Advanced Stats
Internal ID
m16a4