Tango 51 Edit on GitHub
The Tactical Operations Tango 51, known in-game as the Tango 51, is a sniper rifle utilizing 7.62mm ammunition. It was added in the v0.5.0 "Locked & Loaded" on June 24, 2023. It features very high damage and accuracy.
Background
The Tango 51 is a tactical sniper rifle designed and manufactured by Tactical Operations in the 1990s. It was designed to be a lightweight, compact weapon and for use by law enforcement snipers. In testing, it had incredible accuracy and comes guaranteed with a .25" MOA.
Strategies
Using
- Take advantage of the high accuracy, speed, and damage and snipe enemies from a distance.
- If you are skilled enough, it can be used at close range, though this can be dangerous if your opponent possesses a high-DPS weapon such as a shotgun.
- Keep your distance by running away while shooting + quickswitching if your opponent decides to rush.
- Make sure to quickswitch as the speed reduction after a shot can be just enough time for your opponent to gun you down and kill you.
- Don't be overconfident. While it may seem that you are unstoppable with such a powerful weapon, enemies can still catch you by surprise.
Countering
- Don't rush your opponent directly if you plan on attacking close-range, as it makes you an easy shot. Instead, strategically move around obstacles and strafe in open spaces to minimize the number of shots your opponent hits.
- If you have another sniper rifle such as the Mosin-Nagant, it can be used for a long-range fight between you and your opponent. Be aware that the Tango deals a lot of damage, so hide behind Obstacles and strafe whenever possible.
Obtaining
The most reliable way to get a Tango 51 is to head for the Ship at the Port at the beginning of the game, and solve the puzzle. The Tango 51 can also be found extremely rarely from common sources of loot, such as Regular Crates. It also spawns in regular Airdrops.
Trivia
- The real-life Tango 51 is actually based on the action of a Remington 700.
- However, it is custom-made and far more precise than a standard Remington one.
History
- v0.14.0
- Length increased to 8.9 (from 8.2)
- v0.13.0
- Move speed penalty decreased to 8% (from 10%)
- v0.12.1
- Left hand x-offset decreased to 106 (from 110)
- Casing ejection delay set to 450ms
- v0.11.0
- World image updated
- Length decreased to 8.2 (from 13.9)
- Left fist x-offset decreased to 110 (from 145)
- Right fist x-offset decreased to 40 (from 75).
- Right fist z-index set to 4
- Image moved to (90, 5) (from (125, 4))
- Shoot-on-release enabled
- Damage increased to 79 (from 75)
- v0.10.1
- Fire delay decreased to 900ms (from 1.8s)
- Switch delay increased to 900ms (from 750ms)
- v0.10.0
- Length increased to 13.9 (from 13)
- Added casing particles
- v0.9.0
- Reload time set to 2.6s (from 3s)
- Hand positions swapped
- Damage decreased to 75 (from 80)
- Obstacle multiplier decreased to 1 (from 1.5)
- Bullet speed increased to 0.4 (from 0.35)
- Range increased to 280 (from 250)
- v0.8.0
- Set standing spread to 0.3°
- Moving spread increased to 0.6° (from 0.5°)
- Move speed penalty set to 10%
- Quickswitch enabled
- Obstacle damage multiplier decreased to 1.5 (from 2)
- Range increased to 250 (from 150)
- Tracer width set to 1.6
- Tracer length set to 3.5
- v0.5.0
- Added