SAF-200 Edit on GitHub
The FAMAE SAF-200, known in-game as the SAF-200, is a burst-fire SMG utilizing 9mm ammunition. It was added to the game in the v0.4.0 "Supplies received" update on June 17th, 2023. It has decent DPS, good damage per bullet, and a common ammo.
Background
The original SAF was a modified version of the SIG SG 540 assault rifle, which was produced under license in Chile in the 1980s. FAMAE shortened the gun and replaced the rotating bolt with a simpler blowback bolt to improve reliability, as well as added a bolt hold-open catch that locks the slide back after the final round is fired. The SAF-200 is a modernized variant of the original SAF that has a foldable and retractable stock, Picatinny rails for attachments, and a new handguard. The original SAF is in service with Brazil, Chile, and El Salvador police and military units, while the SAF-200 is being tested (although not officially adopted by the Chilean Army). Learn more about the SAF-200 here.
Strategies
Using
- The SAF-200 has the same range and comparable accuracy to the MP40, which means it can be used at a longer range than other SMGs and shotguns.
- Use a 4x or higher scope to take advantage of this.
- Because of the common 9mm ammunition, you can be more liberal with your ammo consumption.
- The SAF-200 has the highest damage per magazine of any SMG, so it can be used to destroy some cover, although not as well as an assault rifle will.
- This is not much of an advantage late-game, as most opponents will have better weapons.
- As with other burst-fire weapons, you can hide behind cover and "peek" out to fire a burst or two at your opponent.
- This weapon is often considered a weaker version of the M16A4.
Countering
- The M16A4, also a burst-fire gun, is much more powerful than the SAF-200 and can easily counter it in all the same situations.
- Use adrenaline to strafe your opponent and make them miss their bursts.
- The SAF-200 has lower DPS than weapons such as other SMGs, assault rifles, and LMGs.
- A higher-DPS weapon such a Micro Uzi or a shotgun, can easily dispatch a SAF-200 user at close range.
- At medium range, the low DPS of the SAF-200 makes it ineffective against MP40 and assault rifles.
- At long-range, weapons such as DMRs and accurate assault rifles like the MCX Spear will be very effective against an opponent with a SAF-200.
Obtaining
The SAF-200 is a very common gun, and can be found from Regular Crates, as ground loot, and readily found from AEGIS and Flint Crates.
Trivia
- The SAF-200 was the first SMG to be added to Suroi.
- As a select fire gun, the SAF-200 can also fire semi-automatic or fully automatic.
- The SAF-200 has the second highest bullet damage per bullet of any 9mm weapon in Suroi, after the VSS.
- Despite having lower damage per bullet than the VSS, it has slightly more damage per magazine than the VSS due to the larger magazine size.
History
- v0.13.0
- Fire delay increased to 75ms (from 50ms).
- Burst delay decreased to 250ms (from 300ms).
- v0.12.1
- Recoil duration decreased to 300ms (from 750ms).
- v0.12.0
- Length increased to 5.9 (from 5.7).
- Left fist moved to (95, -3) (from (90, 3)).
- Image x-offset increased to 71 (from 65).
- Casing spawn x-offset decreased to 4 (from 5).
- v0.11.0
- Updated world image.
- Length decreased to 5.7 (from 8.7).
- Left fist moved to (90, 3) (from (130, -6)).
- Right fist x-offset decreased to 40 (from 65).
- Right fist z-index set to 4.
- Image x-offset decreased to 65 (from 80).
- v0.10.0
- Length decreased to 8.7 (from 9).
- Added casing particles.
- v0.9.0
- Damage decreased to 15.5 (from 16).
- Obstacle multiplier decreased to 1 (from 1.2).
- Range decreased to 130 (from 150).
- Hand positions swapped.
- v0.8.0
- Reload time decreased to 1.8s (from 2s).
- Obstacle multiplier decreased to 1.2 (from 2).
- Moving spread decreased to 4° (from 8°).
- Standing spread set to 3°.
- Fire delay decreased to 50ms (from 65ms).
- Move speed penalty set to 8%.
- Bullet speed decreased to 0.25 (from 0.35).
- Burst cooldown decreased to 300ms (from 500ms).
- Damage increased to 16 (from 14).
- Range increased to 150 (from 80).
- Image x-offset decreased to 80 (from 100).
- v0.7.0
- Damage increased to 14 (from 12).
- v0.5.0
- Ammo type set to 9mm.
- Ammo spawn amount set to 90.
- Magazine capacity decreased to 30 (from Infinity).
- Reload time set to 2s.
- Decreased damage to 12 (from 15).
- Fire delay decreased to 65ms (from 80ms).
- v0.4.0
- Added.